Time Mysteries: The Final Enigma: Chapter One: Uncle Sean

Allow our Time Mysteries: The Final Enigma Walkthrough to be your companion as you race to repair the past and save the future. Merlin, the most powerful wizard of all time, has been defeated, and you’ll need every trick in the book to face down the one responsible: the evil Man in Black, who has altered the past in the hopes of creating a magical apocalypse. Our insider tips, step-by-step instructions, and custom screenshots will help you as you race to set the past to rights before the future is lost forever.


Bedroom

  • Click on the desk on the left to zoom in.
  • Take the MEDALLION.
  • Click on the bag on the chair to zoom in.
  • Click to open it.
  • Take the WOODEN PUZZLE 1/4.
  • Click on the window to zoom in.
  • Take the ROOM KEY.
  • Click on the tear in the wall on the right.
  • Click twice to tear the wall paper back.
     

Key

  • Click on the door to zoom in.
  • Use the ROOM KEY on the door.
  • Click to open the door.
  • Talk to the man.
  • Take the note from him.
  • Go forward to the street.
     

Boy

  • Click on the boy to talk to him.
  • Zoom out and then go forward to Uncle Sean's House.
  • Click on the hooded man.
     

Flower

  • Click on the flower on the railing to zoom in.
  • Take the DOOR HANDLE.
  • Go to the Alley.
  • Click on the hooded man.
     

Alley

  • Click on the man on the ground to talk to him.
  • Take the CROWBAR.
  • Go back two screens.
  • Click on the boy again to zoom in.
     

Chest

  • Use the CROWBAR on the chest.
  • Click on the sparkles to play the hidden object area.
     

Chest HOG

  • Find all the items on the list.
  • You will receive the SHEARS.
  • Go forward one screen.
     

Branches

  • Click on the basement window to zoom in.
  • Use the SHEARS on the branches.
     

Window

  • Use the CROWBAR on the window.
  • Enter the basement.
     

Basement

  • Click on the device in front of you.
  • This will start a mini-game.
  • The goal of the game is the get the energy to the fuses by turning the dials.
  • See the screenshot for the solution.
  • When you are done, click the handle on the right.
     

Basement Lights

  • Click on the shelf to zoom in.
  • Take the WOODEN PUZZLE 2/4.
  • Click on the bottle.
  • Take the CORK.
  • Click on the hanging figure to zoom in.
  • Click on it again to remove the cloth.
  • Click on the curtain on the wall to move it and reveal a hidden object area.
  • Click on the sparkles to play the hidden object game.
     

Basement HOG

  • Find the items on the list.
  • You will receive the EMPTY OIL CAN.
     

Oil Can

  • Click on the machine on the back wall to zoom in.
  • Use the EMPTY OIL CAN on the empty platform.
  • Click on the valve to start the machine.
  • Click on the black handle to fill the oil can.
  • Take the FULL OIL CAN.
     

Door

  • Click on the door at the top of the stairs to zoom in.
  • Use the FULL OIL CAN on the gears.
  • Use the DOOR HANDLE on the door.
  • Click on the door handle to open it.
  • Go through the door.
     

Teleportation

  • Click on the man to talk to him.
  • Click on the device to start a mini-game.
     

Teleport Puzzle

  • The goal of the game is to put all the pieces back where they belong, gears on the top let, clocks on the bottom left, hourglasses on the top right.
  • Then you need to move the arms of the clock in the bottom right by pressing the buttons on green and orange on the sides.
     

Time Travel

  • Click on Uncle Sean to talk to him.
  • Click on him again.
  • Take the Time Travel Device.
     

Travel

  • Click on the mirror to zoom in.
  • Take the note that's folded up.
  • Click on the time travel device in the bottom right.
  • Click on 487 and travel through time!