Amaranthine Voyage: The Obsidian Book: Chapter Five: Delve Into the Museum
Our Amaranthine Voyage: The Obsidian Book Walkthrough is just what you need to help you navigate the icy terrain of the Icelandic mountainside. Look to the easy step-by-step instructions, clearly marked screenshots, and mini game and hidden object solutions to help you discover the truth about what happened to the harmonium radiation research team and their sought-after research findings! Let us help you solve the mystery of this compelling hidden objects adventure game!
- Collect the growth controller and use it on the vine.
- Select the phase power.
- Read the note.
- Move into the Museum Hall.
- Collect the bone and the cloth.
- Place the bone into the skeletons mouth to trigger a hidden objects area.
- Find the items.
- Collect the grabber.
- Collect 1 /4 violet crystals.
- Click the chain pieces and use the mending power on it.
- Move to the Subway Car.
- Select the grabber to collect the cabinet ring.
- Move to the Museum Hall.
- Attach the cabinet ring.
- Collect 2 /4 violet crystals and the clockwork scepter crown.
- Move down once.
- Place the clockwork scepter mechanism, orb, handle crown onto the handle.
- Insert the clockwork scepter.
- Click the chair; examine the note and collect the control knob.
- Attach the control knob; collect the tongs.
- Attach the chain.
- Attach the scarab onto the window grate.
- Collect 1 /4 blue crystals; click the wedge.
- Move to the Museum Hall.
- Select the tongs to collect the illumination stone.
- Move down once.
- Give the illumination stone to Austrian to trigger a mini game.
- Solve the game by moving around the obstacles through the maze.
- Use the following solution: R x 2 – U – L – R – D – L x 4 – U x 3 – D x 3 – R x 2 – U – L – U – D – R – D – R x 2 – U x 2 – L x 2 – U – L - U – D – R – D – R – U – L – U
- Click the scene.
- Select the mending power followed by the cleansing power.
- Select the phase power followed by the cleansing power.
- Click the phase power to trigger a mini game.
- Solve the game by completing the images.
- Collect the candle.
- Click the sheets and the pillows; collect 1 /2 soldier pieces.
- Collect the potion instructions.
- Select the nail clippers to remove the nails.
- Place the candle to trigger a hidden objects area.
- Find the items.
- Collect the Captain’s medal.
- Collect the glass bottle.
- Place the cloth into the hole.
- Insert the Captain’s medal and click it once to trigger a mini game.
- Solve the game by arranging the cogs correctly.
- Click the 2 latches.
- Move ahead.
- Collect the metal scaler and the broken vise.
- Collect the hose.
- Click the items aside; collect the lizard’s claw and the octopus.
- Move into the Reflection Hall.
- Collect the metal bucket.
- Move down 2x’s.
- Place the metal bucket onto the crate; collect the soldier figurine.
- Select the metal scaler to collect 2 / 2 soldier pieces and place them onto the soldier figurine.
- Collect the brass figurine.
- Click the chest plate; collect the jasper stone.
- Place the brass figurine onto the hose; collect the tied weight.
- Move ahead.
- Attach the tied weight to trigger a hidden objects area.
- Find the items.
- Collect the moon flower.
- Place down the potion instructions, the glass bottle, the lizard claw, the moon flower and the jasper stone.
- Crush the ingredients using the mortar and pestle and pour them into the bottle.
- Collect the sleeping potion and move to the Reflection Hall.
- Collect the uncharged shell.
- Move down once.
- Select the sleeping potion to sedate the guard.
- Collect the chest key and the helmet emblem.
- Insert the octopus.
- Click the gears in ABC order.
- Collect the uncharged shell.
- Move down once.
- Place down the uncharged shell and click the button; collect the memory shell.
- Insert the chest key; collect 1 /3 levitating carnelians.
- Move to the Reflection Hall.
- Place the memory shell.
- Click the image.
- Collect the metal face.
- Move down once.
- Insert the metal face.
- Enter the doorway.