The Christmas Spirit: Trouble in Oz: Chapter 2: Emerald City
The Christmas Spirit: Trouble in Oz Walkthrough can help you save Christmas in Oz before it is too late! You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help track down the culprits and Christmas spirit back to the land of Oz.
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
- Talk (X).
- Take Bag of Fireworks and BELL (1/3) (Y).
- Take BROKEN FISHING ROD (Z). Use DUSTER; take BELL (2/3).
- Take FISHING REEL (A). Use WIRE CUTTER (B); take BELL (3/3).
- Take FROZEN ITEM (C); place BELL (3/3).
- Walk right.
- Take TIN WOODSMAN'S AXE (D); use MITTENS (E). Place FROZEN ITEM; take GNOME TOKEN.
- Place GNOME TOKEN (F).
- Easy Solution (G).
- Hard Solution (H).
- Play HOP; receive JAR OF FIREFLIES (I).
- Place JAR OF FIREFLIES (J). Use Toto; receive HAMMER.
- Take CARVING KNIFE (K).
- Walk down.
- Use the TIN WOODSMAN'S AXE (L); receive GOLDEN TOKEN.
- Use GOLDEN TOKEN (M).
- Solution (N).
- Easy: Ax4-I-Ex3-Cx5-E-Jx2-E-Hx5.
- Hard: Ax3-D-Fx2-Ax2-D-Fx2-Gx4-Hx3.
- Take OILER; use HAMMER. Take UNFINISHED CARVING.
- CARVING KNIFE on UNFINISHED CARVING; receive REINDEER FIGURINE.
- Walk right.
- Place REINDEER FIGURINE (O); take FILE.
- Walk down, then left.
- Take CELLO BOW (P).
- Take FISHING ROD PART (Q). Use CELLO BOW (R); take CURTAIN TIES.
- FISHING REEL and FISHING ROD PART on BROKEN FISHING ROD; receive FISHING ROD.
- Use FISHING ROD; open. Take note, ANGEL WING, and LEVER (S).
- Walk down.
- Use CURTAIN TIES (T).
- Solution (U).
- Take TOY FACTORY KEY.
- Walk left.
- Use TOY FACTORY KEY (V).
- Walk left.
- Place ANGEL WING (W); take COINS (X).
- Take FIRE POKER (Y); use LEVER. Take UNFINISHED COGWHEEL and KNIFE BLADE.
- Use OILER (Z); take HOOF FORM (A). Use UNFINSIHED COGWHEEL and FILE; take COGWHEEL.
- COINS on HOOF FORM; receive HOOF WITH COINS.
- Walk down.
- Place COGWHEEL (B).
- Play HOP; receive HAIRPIN (C).
- Use HAIRPIN; take WOODEN HANDLE (D).
- WOODEN HANDLE on KNIFE BLADE; receive KNIFE.
- Walk left.
- Use KNIFE (E); receive STAR CHIP.
- Place STAR CHIP (F).
- Solution (G).
- Take HANDLE.
- Walk down twice, then right.
- Place HOOF WITH COINS; use FIRE POKER. Take GOLDEN HOOF (H).
- Examine; place HANDLE. Take CHIP (1/2), FORK, and GLINDA'S CARD (I).
- Walk down.
- Place GOLDEN HOOF (J); take CHIP (2/2) and MATCHES.
- Walk left.
- Place CHIP (2/2) (K).
- Easy solution (L-M).
- Hard solution (N-O).
- Take WING INLAY.
- Walk left.
- Place WING INLAY (P); take AXE (Q).
- Walk down.
- Give AXE (R).
- Walk forward.
- Take BOWL (S); use MATCHES. Use Toto; take WOODEN LEGS and WIRE.
- Bend WIRE; receive HOOK.
- Take LANTERN (T).
- Use FORK; take DOOR NOTE (U).
- Place WOODEN LEGS and DOOR NOTE (V).
- Solution (W).
- Easy: A-Bx2-Cx2-Dx4-E.
- Hard: A-E-Cx3-D.
- Walk forward.
- Take HAT (X); use GLINDA'S CARD. Take CHEST CHIP (1/2).
- Take SKIMMER (Y).
- Use HAT; take MAGIC POTION (Z).
- Place LANTERN (A). Take NEEDLE AND THREAD (1/2) and NUTS (B).
- Walk down.
- Use SKIMMER and HOOK (C); take CHEST CHIP (2/2).
- Give NUTS (D); take STAR ON A POLE.
- Walk forward.
- Place CHEST CHIP (2/2) (E).
- Solution (F): collect sweets while avoiding goblins.
- Play HOP; receive ICE SHOES (G).
- Examine; use ICE SHOES (H).
- Take MAGIC WAND, CLOCK WEIGHT, and INSULATED BOTTLE (I).
- STAR ON A POLE on MAGIC WAND; receive MAGIC WAND.
- Use INSULATED BOTTLE; take BIRD INLAY (J). Open; take ADHESIVE.
- Place BIRD INLAY (K); take LEATHER PIECE and CLOCK HANDS.
- Walk down.
- Use MAGIC WAND (L); take MAGIC SOAP.
- Place CLOCK WEIGHT (M); take NEEDLE AND THREAD (2/2) (N). Place CLOCK HANDS; take TORN ANGEL DECORATION.
- NEEDLE AND THREAD (2/2) on TORN ANGEL DECORATION; receive ANGEL DECORATION.
- Walk down.
- Use LEATHER PIECE and ADHESIVE; take BELLOWS (O).
- Place ANGEL DECORATION (P); take BROKEN TIARA, STICK, and ANGEL INLAY.
- Walk forward.
- Place ANGEL INLAY (Q); take SCISSORS PART and GEMSTONE.
- GEMSTONE on BROKEN TIARA; receive TIARA.
- Walk forward.
- Place TIARA (R). Use BOWL (S); receive STARDUST.
- Use MAGIC POTION, MAGIC SOAP, and STARDUST; take MAGIC SOAP LIQUID (T).
- Pour MAGIC SOAP LIQUID; use BELLOWS (U).
- Easy and hard Solution (V).
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!