Whispered Secrets: The Story of Tideville: Chapter Three: Ferryman
Our Whispered Secrets The Story of Tideville Walkthrough will be your trusty assistant as you search for the mysterious blue crystals that are your only link to finding your missing son. Packed full of custom screenshots and easy to understand instructions for every aspect of the game, you'll be sure to unravel the dark secret this sleepy town has been hiding for years. Just who is behind these mysterious disappearances? Find out with our Whispered Secrets The Story of Tideville Walkthrough.
Chapter One: Missing
Chapter Two: Mr. Miller’s Medallion
Chapter Three: Ferryman
Chapter Four: The Island
Chapter Five: The Cemetery
Chapter Six: The Orphanage Courtyard
Chapter Seven: Inside the Orphanage
Chapter Eight: The Hidden Room
Bonus Game
Ask for help in the comments below!
- Take the blue crystal (blue circle).
- Move into the bench (orange square); inspect the clipping (white circle).
- Move into the base of the bench; take the screwdriver (yellow circle).
- Examine the urn (pink circle).
- Move into the hole (green square); take the mechanical eye (aqua circle).
- Go over the bridge to the dock.
- Move into the ground (pink square).
- Take the mechanical feather (green circle).
- Move into the window (blue square).
- Take the wrench (white circle).
- Move into the boat (purple square).
- Take the rag (aqua circle).
- Move to the dock: Near Ferryman’s House.
- Move into the ledge (yellow square).
- Take the mechanical beak (green circle).
- Place the chisel on the ledge.
- Move into the mechanical bird (blue square).
- Put the mechanical eye, the mechanical beak and the mechanical feather onto the bird.
- Collect the yellow gemstone (orange circle).
- Go into the Ferryman’s house.
- Click Mr. Barrow.
- Move in and take the winch (green square).
- Click the cabinet (purple square).
- Take the bridge gate puzzle piece (yellow circle).
- Leave the Ferryman’s house.
- Move into the gate (purple square).
- Put the winch (yellow circle) into the slot.
- Click the handle; open the gate.
- Go onto the dock: Near Ferry.
- Zoom into the newspaper (pink square).
- Move into the canopy (yellow square).
- Collect the screws with the screwdriver.
- Go to the bridge over canal.
- Move into the panel (yellow square).
- Remove the bolts with the wrench.
- Click the faceplate.
- Take the bridge gate puzzle piece (green circle).
- Move into the gate (pink square); place the puzzle pieces into the gate to trigger a puzzle.
- Solutions will vary.
- Solve as shown above (yellow square).
- Go through the gate to Near Canal.
- Collect the blue crystal (blue circle).
- Move into the door (yellow square).
- Take the pliers and the knife (green circles).
- Move into the (red rectangle) to access the hidden objects area.
- Find the listed items (yellow circles).
- Collect the telescope focus wheel.
- Go to the library.
- Click Mr. Wilson.
- Move into the glass case (red rectangle) to access a hidden objects area.
- Find the listed items (yellow circles).
- Collect the telescope.
- Leave the library.
- Move into the bench (red rectangle) to access the hidden objects area.
- Collect the bell tower door gear.
- Find the listed items (yellow circles).
- Collect the bell tower door gear.
- Move into the window box (pink square).
- Put the screw into the pruning shears; screw it in with the screwdriver.
- Take the pruning shears (yellow circle).
- Move into the bushes (green square).
- Use the pruning shears to cut the brush; take the trowel (aqua circle).
- Go to the street: Near Rudy’s House.
- Move into the dirt (yellow square).
- Use the trowel to dig up the dirt.
- Collect the hook (green circle).
- Move into the gate (orange square).
- Remove the wire with the pliers.
- Go to the Near Canal.
- Move into the door (blue square).
- Put the hook on the handle.
- Secure it with the wire.
- Take the stick with the hook (yellow circle).
- Go to the ferryman’s house.
- Move into the jacket (purple square).
- Cut the pocket with the knife.
- Take the matches (yellow circle).
- Move into the basket (orange square).
- Use the knife to whittle the log.
- Collect the stake (aqua circle).
- Zoom into the (red rectangle) to access the hidden objects area.
- Find the listed items (yellow circles).
- Collect the mallet.
- Go to the Dock: Near Ferry.
- Move into the rope (green square).
- Use the knife to cut the rope.
- Take the rope (pink circle).
- Move into the boat (blue square).
- Pick up the bucket using the stick with the hook.
- Move into the barrel (purple square).
- Use the stake and the mallet to open the top.
- Click the lid and collect the hammer handle (yellow circle).
- Go to the dock.
- Move into the cart (orange square).
- Use the knife to cut the bag.
- Take the red gemstone (pink circle).
- Put the hammer handle in the hammer head.
- Take the hammer (green circle).
- Move into the water (aqua square).
- Place the rope and bucket on the dock.
- Use them to collect the boat key (yellow circle).
- Move into the boat (white square).
- Unlock the panel with the boat key.
- Collect the pincers (dark blue circle).
- Go to the dock: Near Ferryman’s house.
- Move into the ledge (yellow square).
- Use the hammer on the chisel.
- Collect the crowbar (green circle).
- Go to the bridge over canal.
- Move into the urn (purple square).
- Light the debris with the matches.
- Collect the bell tower door puzzle piece (yellow circle).
- Go to the street: Near Rudy’s House.
- Move into the gate (yellow square).
- Use the crowbar to remove the lock.
- Collect the blue crystal and the boards (blue circles).
- Use the pinchers to get the nails.
- Go to the street: Near Bell Tower.
- Move into the steps (orange square).
- Use the hammer to crack the broken box.
- Collect the boards (pink circles).
- Go into the bell tower: ground floor.
- Move into the stairs (green square)
- Put the boards and nails onto the broken stairs.
- Hit the nails with the hammer.
- Move into the window (orange square).
- Collect the bell tower door puzzle piece (yellow circle).
- Go to the top floor of the bell tower.
- Move into the top stair (yellow square).
- Take the big mechanical eye (green circle).
- Move into the door (blue square).
- Put both the bell tower door puzzle pieces and gear into the lock.
- The configuration will vary.
- Solve as shown above (aqua square).
- Go into the bell tower: top room.
- Move into the fallen bell (purple square).
- Take the stone (yellow circle).
- Go to the bell tower: top floor.
- Move into the panel (blue square).
- Use the rag to clean the glass.
- Use the stone to break the glass.
- Collect the chest and grating keys (pink circle).
- Go to the bell tower: Top Room.
- Move into the chest (yellow square).
- Use the chest key in the lock.
- Zoom into the gate (green square); click the lock cover.
- Put the grating key into the lock.
- Click the key and enter into the gate.
- Move into the ground (orange square).
- Click the letter; take the broom (white circle).
- Collect the dry rag (aqua circle).
- Click the hatch (pink square) and go up to the bell tower balcony.
- Put the telescope into the window (green square).
- Move into the telescope.
- Put the telescope focus wheel into the slot.
- Zoom into the fallen bell (red rectangle) to access the hidden objects area.
- Find the listed items (yellow circles).
- Collect the stamp.
- Go to the street: Bell tower.
- Move into the fountain (blue square).
- Put the dry rag into the fountain.
- Collect the wet rag (yellow circle).
- Go to the library.
- Move into the desk (yellow square).
- Put the stamp into the container.
- Click the stamp to uncover the telescope lens (orange circle).
- Leave the library.
- Zoom into the bench (red rectangle) to access the hidden objects area.
- Find the listed items (yellow circles).
- Collect the telescope lens.
- Go to the bell tower balcony.
- Move into the telescope (green square).
- Insert both telescope lens and zoom in.
- Clean the lens with the wet rag.
- Focus the telescope clarity as follows:
- Spin ring A: 3 times
- Spin ring B: 3 times
- Spin ring C: 3 times.
Chapter One: Missing
Chapter Two: Mr. Miller’s Medallion
Chapter Three: Ferryman
Chapter Four: The Island
Chapter Five: The Cemetery
Chapter Six: The Orphanage Courtyard
Chapter Seven: Inside the Orphanage
Chapter Eight: The Hidden Room
Bonus Game
Ask for help in the comments below!