Weird Park: Scary Tales: Chapter Four: Cinderella
Rely on our Weird Park Scary Tales Walkthrough to watch your back as you journey deeper into the disturbing fantasy realm that Louis Gauche has created to torment children. Based on warped versions of popular fairy tales, you'll need more than pixie dust to get through each story. Lucky for you, this Weird Park Walkthrough is packed full of detailed, step-by-step instructions, screenshots, and puzzle solutions to help you defeat this evil clown at his own game.
- Click on the area where Mr. Dudley disappeared.
- Take the VALVE HANDLE.
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Go forward toward the palace.
- Click on the fountain on the right to zoom in.
- Take the DOOR HANDLE.
- Use the VALVE HANDLE on the pipe.
- Click to turn the handle.
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Zoom out.
- Click to zoom in on the door.
- Use the DOOR HANDLE on the door.
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Click the center panel to start a mini-game.
- The goal of the game is to get all the tiles to show key.
- Every time you click on a tile you make the tiles in the same row and column flip.
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See the screenshot for the solution.
- Click on the gate on the left to zoom in.
- Click on the metal cover to remove it.
- Take the CROWN FIGURE.
- Use the CROWN FIGURE on the gate on the stairs on the right.
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Go up the stairs and click on the sparkles to play the HOS.
- Find all the items on the list.
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You will receive the SCISSORS.
- Click on the dresser on the right to zoom in.
- Use the KNIFE on the drawer to pry it open.
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Take the SPINDLE.
- Click on the spinning wheel to zoom in.
- Use the SPINDLE on the spinning wheel.
- Go back to the screen with the carousel.
- Click on the sheep to zoom in.
- Use the SCISSORS on the sheep.
- You will receive the WOOL.
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Return to the screen with the spinning wheel.
- Click on the spinning wheel to zoom in.
- Use the WOOL on the wheel.
- Take the STRING.
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Click on the sparkles to play the HOS.
- Find all the items on the list.
- You will receive the JUG.
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Go back outside the castle.
- Click on the fountain to zoom in.
- Use the JUG on the water.
- You will receive the JUG OF WATER.
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Go back one screen.
- Click on the smoldering pile of leaves to zoom in.
- Use the JUG OF WATER on the leaves.
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Take the SWITCH.
- Click on the carousel switch area to zoom in.
- Use the SWITCH and click to pull the lever.
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Click on the key to start a mini-game.
- The goal of the game is to press the buttons in the right order.
- If you press the wrong button, everything will reset.
- See the screenshot for the solution.
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When you are done, you will receive the CLOCK KEY.
- Click on the area on the right in the bushes to zoom in.
- Use the STRING on the broom pieces.
- Take the BROOM.
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Go back to the castle and go upstairs.
- Use the BROOM on the cobwebs.
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Take the BOARD.
- Click to zoom in on the clock.
- Use the CLOCK KEY on the slot.
- Click the key to set the clock back an hour.
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Go back one screen.
- Use the BOARD to bridge the gap in the floor.
- Take the GLASS SLIPPER.
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Go back one screen.
- Click on the coach to zoom in.
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Use the GLASS SLIPPER on the doll.
- After the cut scene, go back inside the castle.
- Click on the doorway to enter the next story.