The Christmas Spirit: Trouble in Oz: Chapter 3: The Prison
The Christmas Spirit: Trouble in Oz Walkthrough can help you save Christmas in Oz before it is too late! You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help track down the culprits and Christmas spirit back to the land of Oz.
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 3: The Prison
- Take CLOTH (W); use SCISSORS PART. Take SLINGSHOT and SCRAPER.
- Use STICK (X); take STONE (Y).
- STONE on SLINGSHOT; receive LOADED SLINGSHOT.
- Solution (@).
- Receive Toto; take OILER.
- Use LOADED SLINGSHOT (Z) and Toto; use key (A).
- Walk right.
- Talk (B); receive WRENCH.
- Use OILER and WRENCH; take BUTTONS (1/2) (C).
- Use SCRAPER; take BIRD AMULET (D).
- Walk down.
- Place BIRD AMULET (E); take FILE (F).
- Use FILE (G); receive ROD.
- Walk right.
- Use ROD (H); take AXE, NUT, and CELL KEY.
- Use CELL KEY (I); receive BUTTON (2/2).
- Place BUTTONS (2/2) (J).
- Solution (K).
- Easy: A-B-A-Dx2-Cx2-Dx2-Ax2-Cx2-Bx2-A-Bx3.
- Hard: Dx4-C-B-A-Bx2-C-A-Bx2.
- Play HOP; receive AMULET (L).
- Place AMULET (M).
- Walk forward.
- Talk (N).
- Use AXE (O); receive THICK STICK.
- Use THICK STICK (P); take LATCH and CARROT (Q).
- Place CARROT (R).
- Walk right.
- Use CLOTH (S); take VALVE (T).
- Take BROKEN SKATES (U).
- Take KEROSENE LAMP (V).
- Place LATCH (W); take CHEESE, RABBIT FIGURINE, and note.
- Place RABBIT FIGURINE (X).
- Solution (Y).
- Easy: Ex4-Dx4-Ex5-Cx10-Bx3-Ax6-Fx7.
- Hard: Ex4-Dx4-Ex5-Cx10-Bx5-Ax6-Fx7-Gx10.
- Take ROPE.
- Walk down.
- Use ROPE (Z); receive RAINBOW POTION.
- Walk down.
- Use VALVE and NUT (A); take LEVER and MUG (B).
- Walk down.
- Give CHEESE; take FLINT AND STEEL (C).
- Go to Mr. Rabbit's Hut.
- Examine; place LEVER (D). Use Toto; receive KEROSENE.
- KEROSENE and FLINT AND STEEL on KEROSENE LAMP; receive LIT KEROSENE LAMP.
- Use MUG; take HOT WATER (E).
- Walk down.
- Use RAINBOW POTION (F).
- Easy solution (G): Ax2-Bx4-C-Dx2-E.
- Hard solution (H): Fx2-H-Fx2-Gx4-Ix3.
- Go forward.
- Open; place LIT KEROSENE LAMP (I).
- Play HOP; receive GRINDSTONE (J).
- Pour HOT WATER; take SKATE BLADES and CHIP (K).
- SKATE BLADES and GRINDSTONE on BROKEN SKATES; receive SKATES.
- Use SKATES (L).
- Easy solution (M): (A-B)-(F-E)-(C-F)-(D-C).
- Hard solution (N): (H-I)-(G-H)-(J-G)-(K-J)-(L-K)-(O-L)-(N-O)-(M-N).
- Take BOOT HEEL and SHOVEL.
- Walk down.
- Use SHOVEL (O); take BRUSH, REEL, and IRON.
- Walk right.
- Place CHIP (P).
- Easy solution (Q): (D-H)-(B)-(C-H)-(Ax3)-(E-I)-(Bx6)-(F-E)-(Bx5)-(G-F)-(F-J).
- Hard solution (R): (Kx2)-(V-U)-(V-P)-(V-U)-(Lx3)-(S-R)-(Lx4)-(V-T)-(Lx2)-(M-N)-(K)-(N-O)-(Lx5)-(O-Q)-(Lx2)-(M-O).
- Take TABLE KEY, HAT, and MOLD.
- IRON on MOLD; receive MOLD WITH IRON.
- Use TABLE KEY (S); take BOOMERANG and AWL.
- Walk down.
- Place HAT (T); take BOX AMULET (U). Use BOOMERANG (V); receive FAN.
- Walk right.
- Place MOLD WITH IRON; use FAN. Use poker on mold; take SNOWFLAKE-SHAPED GEAR (1/3) (W).
- Place BOX AMULET; take GLUE and FISH FOOD (X).
- Walk down, then forward.
- Use AWL (Y); receive SNOWFLAKE-SHAPED GEAR (2/3).
- Use FISH FOOD; take SNOWFLAKE-SHAPED GEAR (3/3) (Z).
- Place SNOWFLAKE-SHAPED GEAR (3/3) (A).
- Easy solution (B).
- Hard solution (C).
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!