Surface: Virtual Detective: Chapter 4 Cross That Bridge
Our Surface: Virtual Detective Collector’s Edition Walkthrough includes illustrated screen shots, easy to follow instructions, and advice on how to solve this challenging hidden objects adventure.
General Tips & Information
Chapter 1 Home
Chapter 2 Into the Chapel
Chapter 3 Bay Side
Chapter 4 Cross That Bridge
Chapter 5 Into the Lobby
Chapter 6 Street Bound
Ask for help in the comments below!
Chapter 1 Home
Chapter 2 Into the Chapel
Chapter 3 Bay Side
Chapter 4 Cross That Bridge
Chapter 5 Into the Lobby
Chapter 6 Street Bound
Ask for help in the comments below!
- Speak to Jean.
- Collect the manipulator base – claw & module.
- Collect the bomb & bag.
- Place the manipulator module – attach the remaining parts.
- Move down 2x’s.
- Collect the ship part using the manipulator.
- Move down once.
- Attach the ship part – collect the code module & insert it into the groove.
- Enter the code; collect the controller module.
- Move to the Bridge.
- Attach the controller module – a mini game will trigger.
- Solve the game by restoring the chain.
- Collect the robot and use it.
- Click the hidden objects area.
- Find the items.
- Collect the display.
- Move down 3x’s.
- Attach the display – collect the board access key.
- Move to the Bridge.
- Insert the board access key – collect the device.
- Zoom into the upper right section– collect the memory module & insert it; collect the bomb part.
- Attach all the bomb parts onto the bomb.
- Move down 2x’s.
- Place the armed bomb.
- Move into the Armory.
- Collect the hammer & the list.
- Collect the bracelet using the hammer.
- Move down 3x’s.
- Place the list – collect the weapon parts.
- Move to the Bridge.
- Place the bracelet & collect the weapon access codes.
- Move to the Armory.
- Place the weapon access code to trigger a mini game.
- Solve the game by placing the plates correctly.
- Collect the weapon base and place it onto the table – place the remaining parts.
- Click the hidden objects area.
- Find the items.
- Collect the weapons.
- Move to the Bridge.
- Give the weapons to Jean - choose a weapon.
- A mini game will trigger.
- Solve the game by shooting the monsters.
- Collect the comet emblem – insert the comet emblems into the bag; collect the turret module, the ship amulet & the armory cabinet key.
- Move to the Armory.
- Insert the armory cabinet key – collect the space suit.
- Move to the Hanger.
- Use the space suit.
- Collect the ship amulet & use the panel key.
- Collect the alien shape.
- Move down once.
- Insert the 2 ship amulets – collect the ship access code.
- Move to the Armory.
- Insert the alien shape – collect the turret module.
- Move to the Hangar.
- Insert the 2 turret modules to trigger a mini game.
- Solve the game by restoring the connections.
- Place the ship access code to trigger a mini game.
- Solve the game by following the diagram to prep the ship for departure.
- Collect the fire extinguisher and use it to extinguish & collect the burning items.
General Tips & Information
Chapter 1 Home
Chapter 2 Into the Chapel
Chapter 3 Bay Side
Chapter 4 Cross That Bridge
Chapter 5 Into the Lobby
Chapter 6 Street Bound
Ask for help in the comments below!
Chapter 1 Home
Chapter 2 Into the Chapel
Chapter 3 Bay Side
Chapter 4 Cross That Bridge
Chapter 5 Into the Lobby
Chapter 6 Street Bound
Ask for help in the comments below!