Royal Detective: Queen of Shadows: Chapter Four: Tower Ruins
Our Royal Detective: Queen of Shadows Walkthrough will be a helping hand as you try to help the princess find her missing mother. Prepare yourself for what is to come with our precise instructions, detailed pictures, and simple puzzle solutions to discover the ruined city that the princess' mother went missing in. Figure out the identity of the Queen's captor in this hidden object adventure game!
Chapter One: The Ruins
Chapter Two: The Hall
Chapter Three: The Burial
Chapter Four: Tower Ruins
Chapter Five: The Passage
Chapter Six: Weaponry
Ask for help in the comments below!
- Zoom into the gate; collect the tower key and insert it into the lock and click it once.
- Select the partridge to distract the cat; collect the fan.
- Move left.
- Select the fan to trigger a hidden objects area.
- Find the listed items.
- Select the horse half and place it with the other half; collect the horse.
- Click the lid on the jar; collect the pepper.
- Select the parts and attach them to the bear; collect the teddy bear.
- Collect the magic dust.
- Move down once.
- Select the magic dust to use on the crystal ball to trigger a mini game.
- Solve the game by creating a unified image after removing unnecessary pieces of the puzzle.
- Collect the 1/ 5 tablets.
- Speak to the woman; collect the magic sigil.
- Insert the magic sigil down.
- Move ahead.
- Collect the stone cup and 2 /5 tablets.
- Move ahead.
- Select the stone cup to collect the fire oil.
- Move down once.
- Click the lantern.
- Place the fire oil into it and light it using the flint.
- Click the lantern and collect it.
- Place the lantern near the cobweb; collect the half horn.
- Move down once and go left.
- Attach the half horn; collect the hunting horn.
- Move to the Lake of Tears.
- Select the Hunting Horn to summon the boat.
- Move to the right.
- Speak to the pirate; collect 3 /5 tablets.
- Move to the Castle Gates.
- Collect 4/ 5 tablets.
- Move ahead.
- Collect 5 / 5 tablets.
- Move to the Ghost Ship.
- Insert the tablet.
- Speak to the pirate; collect the bat print.
- Move down once and go ahead 2 times.
- Collect the fur mitten.
- Insert the 2 bat prints; click the chest.
- Collect the enchanted arrow and the precious pin.
- Collect 2/ 3 finger rings using the tongs.
- Move to the Tower.
- Select the precious pin to collect the coin and the brush.
- Move down once and move ahead.
- Select the magic book of life to use on the skeleton head.
- Insert the coin; collect the emerald eye.
- Move ahead 2 times.
- Insert the emerald eye; collect the bone wheel.
- Move to the Tower.
Click the broken wheel and in its place, attach the bone wheel.
- Collect the spinning wheel.
- Move down once and move ahead.
- Place the spinning wheel into the cobwebs; collect the bow string.
- Move down once.
- Attach the bowstring and the enchanted arrow to collect the elf’s bow.
- Move ahead 4 times.
- Zoom into the doorway.
- Shoot the elf’s bow.
- Move ahead.
- Select the fur mitten to collect the ice sword chip.
- Move ahead.
- Select the tongs to collect the fire sword chip.
- Move ahead to the Bastille.
- Select the goblin to dig a hole.
- Collect 1 /3 masks and the earth sword chip.
- Read the note.
- Move down 3 times.
- Insert the ice, fire and earth sword chips to trigger a mini game.
- Solve the game by moving the colored balls to their color matched spots.
- Collect 3 /3 finger rings.
- Move ahead 2 times.
- Attach the finger rings; collect the dead hand.
- Collect the whistle and place the brush into the paint.
- Collect the gold paint.
- Move down 2 times.
- Collect 1 / 3 ghost flags using the dead hand.
- Move down 3 times.
- Collect 2 / 3 ghost flags using the dead hand.
- Move ahead 4 times.
- Collect 3 / 3 ghost flags using the dead hand.
- Move down once.
- Blow the whistle to startle the bat; collect 2 /3 masks.
- Move to the Ghost Ship.
- Give the pirate the ghost flag.
- Click the hidden objects area.
- Find the listed items.
- Click the chest; collect the musket.
- Select the horn and attach it to the helmet; collect the horned helmet.
- Select the fish and give it to the seagull; collect the fed seagull.
- Collect the Phoenix amulet.
- Move down once then move ahead 2 times.
- Insert the Phoenix amulet.
- Select the gold paint to touch up the statue and use the magic book of life on it.
- Collect the living Phoenix.
- Move to the Bastille.
- Select the living Phoenix to combat the monster.
- Collect 3 /3 masks and the phoenix egg.
- Insert the masks to trigger a mini game.
- Solve the game by aligning the masks correctly.
- Move ahead 2 times to the Secret Passage.
Chapter One: The Ruins
Chapter Two: The Hall
Chapter Three: The Burial
Chapter Four: Tower Ruins
Chapter Five: The Passage
Chapter Six: Weaponry
Ask for help in the comments below!