Dark City: Munich: Chapter 3: Intervention
Use this Dark City: Munich walkthrough to help you rid Munich of the dangerous werewolves. You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help guide your steps.
Chapter 1: Oktoberfest
Chapter 2: Investigation
Chapter 3: Intervention
Ask for help in the comments below!
Chapter 2: Investigation
Chapter 3: Intervention
Ask for help in the comments below!
Chapter 3: Intervention
- Walk down. Press (Z); get SIGNET RING.
- Use SIGNET RING on (A); get SKULL HANDLE.
- Use SKULL HANDLE and press (Bx3); get STONE MEDALLION and BLUNT AX.
- GRINDSTONE on BLUNT AX; get AX.
- Go Journal.
- Use POTION RECIPE, ATTACKER'S CLOTHES, PHARMACISTS' PRESCRIPTION, and OLD CASTLE POSTER on (C).
- Use HALF-SNAKE on (D).
- Use HALF-BOAR on (E).
- Use SPECIAL POTION on (F).
- Use SUSPECT'S ROOM KEY on (G).
- Get WEREWOLVES' CASTLE POSTER.
- Walk down. Use AX on (Z).
- Go Vince's Cab.
- Use WEREWOLVES' CASTLE POSTER on (H).
- Solve HOP (I); get CAT CREST.
- Use FORTUNE-TELLER'S BOOK.
- Press (J).
- Use CAT'S CREST on (K).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get SICKLE HANDLE.
- Get AWL and HAMMER (L).
- Use SICKLE HANDLE on (M); get SICKLE.
- Press (1-2-3-4-5-6-7-8-9-10-11-12-13); use HAMMER on (M), get CHAIN.
- Use SICKLE and press (Nx5); get HARPOON.
- Use STONE MEDALLION on (O); get DOUBLE-HOOK.
- Use CHAIN on (P); use DOUBLE-HOOK and press (Q).
- Solve HOP (R); get OAR. Talk to man; get HAT.
- Use HARPOON on (S); get BROKEN FISHING ROD.
- Use HAT and OAR on (S).
- Press (T); solve HOP.
- Get ELASTIC and BROKEN SLINGSHOT (U).
- Use AWL and press (Vx2); get SIGNET RING (1/3).
- Press (Wx3); get WOODEN POLE.
- Press (1-2-3-4-5).
- Press (6-7-8-9-10-11); get CHESTNUTS.
- Press (Xx2); get FISHING HOOK.
- ELASTIC and CHESTNUTS on BROKEN SLINGSHOT; get SLINGSHOT.
- Use SLINGSHOT and press (Y); get PAW MEDALLION.
- Use PAW MEDALLION on (Z); get FISHING LINE.
- FISHING LINE and FISHING HOOK on BROKEN FISHING ROD; get FISHING ROD.
- Press, use FISHING ROD, and press (Ax2).
- Go (A).
- Get STONE CROW and LEVER (B).
- Use WOODEN POLE on (C); get GEM-EYE.
- Go (D).
- Press and use GEM-EYE on (E); get STONE BAT.
- Go (F).
- Press (Gx2).
- Use STONE CROW on (H), use STONE BAT on (I).
- Drag (H-1)-(I-2); get SCRAPER.
- Go (D).
- Use LEVER and press (J); press (J-Kx2-L), get WEREWOLF HAND.
- Use SCRAPER on (M).
- Press (1-2-3-4-5-6-7-8); go (M).
- Solve HOP (N); get PAW STAMP.
- Get SARCOPHAGUS PART (1/4), SIGNET RINGS (2/3), WRAP, and SIGNET RINGS (3/3) (O).
- Use WEREWOLF HAND on (P); press (1-2), get SARCOPHAGUS PART (2/4).
- Go Dungeon.
- Use SIGNET RINGS (3/3) and press (Qx2); get WINDOW CODE.
- Use PAW STAMP on (R); get WOLF STATUETTE.
- Go Castle Hall.
- Use WINDOW CODE on (S); solve HOP, get SARCOPHAGUS PART (3/4).
- Use WOLF STATUETTE and press (T).
- Solution (@16): Press (6-2-4-10)-(3x2-10)-(9-4)-(6-8x2-3-9x2).
- Get SARCOPHAGUS PART (4/4).
- Use SARCOPHAGUS PART (4/4) on (U).
- Press (1x2)-(2)-(3)-(4x2).
- Use HALF-HUMANS' BADGE on (V).
- Press (Vx3); get KNUCKLES.
- Press (W); solve HOP.
- Use WRAP on (E); use KNUCKLES on (F); get SHARD.
- Get PAPER BUNDLE (E).
- SHARD on PAPER BUNDLE; get DOCTOR'S RING.
- Go Journal.
- Use SECRET PASSAGE on (X).
- Use HALF-CAT on (Y).
- Use HALF-WOLF on (Z).
- Use THE RUNAWAY on (A).
- Use VICTIM on (B).
- Use DOCTOR RICHTER on (C).
- Get WOLF FIGURINE.
- Use FORTUNE-TELLER'S BOOK.
- Press (I).
- Use WOLF FIGURINE on (J).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get ATLAS STATUETTE.
- Solve HOP (G); get PORTRAITS.
- Use PORTRAITS on (H); get ATLAS STATUETTE.
- Use ATLAS STATUETTE and ATLAS STATUETTE on (K).
- Go Doctor's Office.
- Solve HOP (L); get CODE.
- Use DOCTOR'S RING on (M).
- Solution (@17).
- Get FLOWER KEY and SKULL BADGE.
- Use SKULL BADGE on (N); get GOBLET.
- Use GOBLET and press (O); get WATER.
- Use CODE on (P).
- Press (7-3-9-5).
- Go (Q).
- Get SKULL KEY and POTION FORMULA (1/3) (R).
- Use SKULL KEY on (S); get GEAR (1/3) and MEDICAL FORCEPS.
- Use FLOWER KEY on (T); press (Tx3), get PLAN PICTURES (2/3).
- Use MEDICAL FORCEPS on (U); press (1-2-3-4-U), get PLAN PICTURES (3/3).
- Drag (5-6)-(7-8)-(9-10)-(11-12); use PLAN PICTURES (3/3) on (V).
- Drag (13-14)-(15-16)-(17-18); get CODE.
- Use CODE on (W).
- Solution (@18): Press (A)-(1), (B-D)-(2), (B-C)-(3), (A)-(4), (Cx3)-(5), (B-Dx2)-(6).
- Use WATER on (X); get GATE KEY.
- Go City Square.
- Use GATE KEY on (Y).
- Go (Z).
- Get BRICK, METAL DECORATION, GEARS (2/3), and METAL LETTER (A).
- Press (1-2-3-4); use METAL LETTER on (B), get WINCH HANDLE.
- Use BRICK and press (Cx2); get PLANT POISON.
- Drag (C) to (D); use METAL DECORATION on (D), get TOKEN.
- Use TOKEN on (E); get GEARS (3/3).
- Use GEARS (3/3) and WINCH HANDLE and press (F).
- Press (Gx2).
- Press (H); solve HOP.
- Go Journal.
- Use WEREWOLF COSTUME, EXTORTION OF ELZA, and UPDATED POISON on (I).
- Use SUPER-HUMAN IDEA on (J).
- Use MAYOR-SUBJECT on (K).
- Use CAUGHT HALF-HUMANS on (L).
- Get RESCUE PLAN.
- Press (1-2-3-4); get MASKS.
- Use RESCUE PLAN.
- Get BERRIES (1/3) (M).
- Press (Nx4); get TROWEL.
- Go Apothecary.
- Use PLANT POISON and TROWEL and press (Ox3); get ANTIDOTE INGREDIENTS (2/3).
- Solve HOP (P); get ANTIDOTE INGREDIENTS (3/3).
- Use ANTIDOTE INGREDIENTS (3/3) and press (Qx3); get ANTIDOTE.
- ANTIDOTE and MASKS on RESCUE PLAN; get RESCUE SET.
- Use RESCUE SET on (R).
Chapter 1: Oktoberfest
Chapter 2: Investigation
Chapter 3: Intervention
Ask for help in the comments below!
Chapter 2: Investigation
Chapter 3: Intervention
Ask for help in the comments below!