Amaranthine Voyage: The Shadow of Torment: Chapter One: Enter the Camp

Our Amaranthine Voyage: The Shadow of Torment Walkthrough will guide you through Anther as you work to banish Torment and restore magic. Use our detailed directions, custom screenshots, and simple puzzle solutions to help you uncover the mystery of Torment and the hold it has on Anther.


Chapter-1-01-Forward

  • Move ahead.
  • Collect the oil.
  • Click the disc 3x’s and receive 1 /3 strange discs.

 

Chapter-1-02-Pole

  • Collect the tent pole.
  • Attach the tent pole to trigger a hidden objects area.

 

Chapter-1-03A-H-O-1

 

B

 

C

  • Find the items.
  • Collect Winfield’s journal.

 

Chapter-1-04-Journal

  • Click Winfield’s journal 4x’s; collect 2 /3 strange discs.
  • Select the oil to lubricate the latch; click the box open.
  • Collect the trowel.
  • Collect the walking cane, the map, the red shard and 3 /3 strange discs.
  • Move ahead.

 

Chapter-1-05-Strange-Discs-Game

  • Select the 3 strange discs to remove the dome.
  • Collect the strange orb.
  • Insert the red shard into the orb to trigger a mini game.
  • Solve the game by aligning the image correctly.
  • Another mini game will trigger.
  • Solve the game by aligning the glyphs to match the one in the center.
  • Use the following sequence to solve: D – A – B – C – D – B – D – C
  • Collect the vault seal.

 

Chapter-1-06-Brush

  • Collect the brush; select the trowel to hoist the stone and collect the crane hook.
  • Connect the crane hook onto the dangling rope; attach the crane hook onto the column
  • Click the wheel.
  • Remove the dust using the brush; insert the vault seal.
  • Move ahead.

 

Chapter-1-07-Coal

  • Collect the coal sifter and the cloth.
  • Click the flower.
  • Collect the 5 flower essences.
  • Collect the wayfarer’s pearl.

 

Chapter-1-08-Glyph

  • Collect the glyph plate and insert it into the wall to trigger a mini game.
  • Solve the game by repeating the sequence shown.
  • Use the following sequence to solve: D –A – B – F – D – E – A – C – B
  • Move to the right.

 

Chapter-1-09-Objects

  • Zoom into the shelf to trigger a mini hidden objects area.

 

Chapter-1-10A-H-O-2

  • Find the items.
  • Collect the gimlet tool.

 

Chapter-1-11-Sifter

  • Collect the memory shell using the coal sifter.
  • Collect the fruit husk.
  • Collect 1 /3 jeweled pieces using the gimlet tool.
  • Click the memory shell 2x’s; collect the note and 2 /3 jeweled pieces.
  • Move down once.

 

Chapter-1-12-Gimlet

  • Select the gimlet tool to collect the ornate knob and the copper leaf.
  • Move to the right.

 

Chapter-1-13-Copper

  • Insert the copper leaf.
  • Zoom into the shelf; collect the necklace using the walking cane.
  • Move down once.

 

Chapter-1-14-Necklace

  • Click the necklace once.
  • Click the buttons on the necklace in the ABC order.
  • Collect the dagger and use it to collect 3 /3 jeweled pieces.
  • Insert the 3 jeweled pieces to trigger a mini game.
  • Solve the game by using the arrows to assemble the switch.
  • Use the following sequence to solve: C – B – A x 2 – D – C x 5 – B – D – A x 6 –        C x 2- D x 2 – C – D – A x 2 – C x 4
  • Click the lever.
  • Move to the left.

 

Chapter-1-15-Pearl

  • Select the Wayfarer’s pearl to give to the woman.

 

Chapter-1-16-Twig

  • Collect the twig, 1 /5 shard fragments and the square coin.
  • Select the twig to place it into the nectar; collect the twig with nectar.
  • Move to the left.